Monday 14 December 2009

Vanguard - Random Arcade Review


Konami have alot to answer for, stupid Yugioh cards year in year out Poo Evolution Soccer (which for them in the know was good once) and global warming. Well maybe not the last one as I have not got their carbon emission data to hand. They also brought us Scramble. Maybe the 1st horizontally scrolling shoot em up. Scramble in turn gave us, by means of video game Darwinism, Nemesis, R-Type and Vanguard. Ok so Vanguard is older than Uncle Albert from Only Fools and Horses, and probably fought in the battle of Midway with no kills on record, but it's important because it scrolled diagonally up for a bit and then down for a bit.
You can fire in 4 directions which means your buttons will either need reconfiguring or you'll have to stick little labels on them . So you shoot stuff travelling to the right, then as mentoned the screen moves up-diagonally-right. The alien blobs that attack only attack in one pattern per section so you only really need the forward and either up or down fire. Then you go right again and fly through some multi-coloured straws. But not those cool ones with bendy bits in and definatly not clever swirly/loopy ones. Occasionally the music from Star Trek the Next Generation plays and sometimes there is a shield power up that gives you not only limited invincibility but also the Vulcan's music from Flash Gordon. It is mandatory that at this point you shout "GORDON'S ALIVE?" in a Brian Blessed voice.
The end of the five stages gives you a chance to shoot up the alien's homes. Defensless alien homes, full of women and children. Now they're dead. And it's your fault. Steve.

1 comment:

  1. I like the way there is a map, just in case you get lost. A bit like the map in Ghouls n Ghosts.

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